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SystemInfo.maxTexture3DSize

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public static int maxTexture3DSize;

Description

Maximum 3D Texture size (Read Only).

The largest 3D Texture size that your graphics hardware supports. Even if a GPU supports a large Texture size, it might not have enough memory to create it. For example, a 2048x2048x2048 Texture at 32 bits per pixel requires 32 gigabytes of data to create.

See Also: maxTextureSize, Texture3D.