Version: 2022.1
LanguageEnglish
  • C#

SystemInfo.SupportsRandomWriteOnRenderTextureFormat

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat format);

Parameters

format The format to look up.

Returns

bool True if the format can be used for random access writes.

Description

Tests if a RenderTextureFormat can be used with RenderTexture.enableRandomWrite.

Random access write might not be supported on all RenderTextureFormat as this is API/driver/hardware dependent.