Version: 2022.1
LanguageEnglish
  • C#

SpriteAtlasUtility

class in UnityEditor.U2D

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Description

Utility methods to pack atlases in the Project.

Static Methods

CleanupAtlasPackingCleanup internal states after packing SpriteAtlas assets. Must be called after a call to SpriteAtlasUtility.PackAllAtlases.
PackAllAtlasesPack all the SpriteAtlas Assets in the Project for the particular BuildTarget.
PackAtlasesPack all the provided SpriteAtlas for the particular BuildTarget.