The UI module implements basic components required for Unity's UI system
See Also: Manual pages on the UI System.
Canvas | Element that can be used for screen rendering. |
CanvasGroup | A Canvas placable element that can be used to modify children Alpha, Raycasting, Enabled state. |
CanvasRenderer | A component that will render to the screen after all normal rendering has completed when attached to a Canvas. Designed for GUI application. |
RectTransformUtility | Utility class containing helper methods for working with RectTransform. |
AdditionalCanvasShaderChannels | Enum mask of possible shader channel properties that can also be included when the Canvas mesh is created. |
RenderMode | RenderMode for the Canvas. |
StandaloneRenderResize | Enum used to determine if a Canvas should be resized when a manual Camera.Render call is performed. |