Version: 2022.2
LanguageEnglish
  • C#

IJobParallelForTransformExtensions.RunReadOnlyByRef

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void RunReadOnlyByRef(ref T jobData, Jobs.TransformAccessArray transforms);

Parameters

transforms The TransformAccessArray to run this job on.
jobData The job to run.

Description

Run an IJobParallelForTransform job with read-only access to the transform data. This method makes the job run on the calling thread instead of spreading it out over multiple threads.

Transforms are not guaranteed to be valid when this scheduling mode is used. Invalid transform references in the input array are still processed. Use TransformAccess.isValid to check whether a specific instance is valid.