struct in UnityEngine.Playables
/
Implemented in:UnityEngine.CoreModule
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CloseThis structure contains the frame information a Playable receives in Playable.PrepareFrame.
deltaTime | The interval between this frame and the preceding frame. The interval is unscaled and expressed in seconds. |
effectiveParentSpeed | The accumulated speed of the parent Playable during the PlayableGraph traversal. |
effectivePlayState | The accumulated play state of this playable. |
effectiveSpeed | The accumulated speed of the Playable during the PlayableGraph traversal. |
effectiveWeight | The accumulated weight of the Playable during the PlayableGraph traversal. |
evaluationType | Indicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called. |
frameId | The current frame identifier. |
output | The PlayableOutput that initiated this graph traversal. |
seekOccurred | Indicates that the local time was explicitly set. |
timeHeld | Indicates the local time did not advance because it has reached the duration and the extrapolation mode is set to Hold. |
timeLooped | Indicates the local time wrapped because it has reached the duration and the extrapolation mode is set to Loop. |
weight | The weight of the current Playable. |