Version: 2022.2
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  • C#

PlayerSettings.WebGL.threadsSupport

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public static bool threadsSupport;

Description

Multithreading support in WebGL.

When enabled, Unity generates a WebGL build with multithreading support enabled. The generated content requires a browser that supports WebAssembly threads (SharedArrayBuffer). Currently, multithreaded WebGL builds only enable multithreading on the native C/C++ language level. Multithreading C# code is not yet available.