If you have an asset package (.unitypackage
file) saved locally, after creating your own custom asset package, you can import it into your project in the Unity Editor by using the AssetsAny media or data that can be used in your game or project. An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
See in Glossary menu.
Note: For information about using the Package Manager window to import an asset package you purchased or downloaded from the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary, refer to Download and import an asset package.
To import a local asset package in Unity:
Open the project in the Editor where you want to import the asset package.
Choose Assets > Import Package > Custom Package. A file browser appears, prompting you to locate the .unitypackage
file.
In the file browser, select the file you want to import and click Open.
The Import Unity Package window displays all the items in the package already selected, ready to install.
Deselect any items you don’t want to import and click Import. Unity puts the contents of the imported asset package into the Assets
folder, so that you can access them from your Project windowA window that shows the contents of your Assets
folder (Project tab) More info
See in Glossary.
.unitypackage
extension. Asset packages are a handy way of sharing and re-using Unity projects and collections of assets. More infoDid you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.