Use this class to handle input and send events to UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary Toolkit runtime panels.
For additional information about using input and event systemsA way of sending events to objects in the application based on input, be it keyboard, mouse, touch, or custom input. The Event System consists of a few components that work together to send events. More info
See in Glossary with UI Toolkit,
refer to FAQ for event and input system.
Property: | Function: |
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panel |
The panel that this component relates to. If the panel is null, this component has no effect. It will automatically be set to null automatically if the panel is disposed of from an external source. |