Version: 2022.3
LanguageEnglish
  • C#

LODGroup.enabled

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool enabled;

Description

Allows you to enable or disable the LODGroup.

When enabled, the LODGroup manages which Renderer(s) to display or fade between based on the LOD settings assigned to the LODGroup. If you disable the LODGroup, it performs no action and all the Renderers in the group become enabled.