Version: 2022.3
LanguageEnglish
  • C#

Rotate

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provides rotation information for visual elements that rotates around the TransformOrigin. Positive values represent clockwise rotation.

Properties

angle The angle applied by the rotation. Positive values represent clockwise rotation and negative values represent counterclockwise rotation.

Constructors

Rotate Create a Rotate struct that correspond to a rotation around the z axis by the provided Angle.

Static Methods

None Return a value of Rotate that applies no rotation