Version: 2023.1
LanguageEnglish
  • C#

ObjectIdentifier.TryGetObjectIdentifier

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool TryGetObjectIdentifier(Object targetObject, out Build.Content.ObjectIdentifier objectId);

Declaration

public static bool TryGetObjectIdentifier(int instanceID, out Build.Content.ObjectIdentifier objectId);

Description

Tries to convert a persistent Object into an ObjectIdentifier.

Returns false if it was not possible. This can happen if the Object is is a Scene Object, or was not loaded from and Object on disk.