struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseStructure discribing a single native subpass.
colorOutputs | Array of attachment indices to be used as the color render targets in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass. |
flags | Flags controlling specific reading behaviour of depth and stencil attachments. |
inputs | Array of attachment indices to be used as input attachments in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass. |