Version: 2023.1
LanguageEnglish
  • C#

UsageHints.GroupTransform

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Marks a VisualElement that hosts many children with DynamicTransform applied on them. A common use-case of this hint is a VisualElement that represents a "viewport" within which there are many DynamicTransform VisualElements that can move individually in addition to the "viewport" element also often changing its transformation. However, if the contents of the aforementioned "viewport" element are mostly static (not moving) then it is enough to use the DynamicTransform hint on that element instead of GroupTransform. Internally, an element hinted with GroupTransform will force a separate draw batch with its world transformation value, but in the same time it will avoid changing the transforms of all its descendants whenever a transformation change occurs on the GroupTransform element.