Version: 2023.1
LanguageEnglish
  • C#

AsyncReadManagerRequestMetric

struct in Unity.IO.LowLevel.Unsafe

/

Implemented in:UnityEngine.CoreModule

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Description

Metrics for an individual read request.

Get metrics records by calling AsyncReadManager.GetMetrics.

Properties

AssetNameThe name of the asset being read.
AssetTypeIdThe type ID of the asset being read in the read request.
BatchReadCountThe number of batch read commands contained in the read request.
CurrentBytesReadTotal number of bytes of the read request read so far.
FileNameThe filename the read request is reading from.
IsBatchReadReturns whether this read request contained batch read commands.
OffsetBytesThe offset of the read request from the start of the file, in bytes.
PriorityLevelThe priority level of the read request.
ReadTypeThe read type (sync or async) of the read request.
RequestTimeMicrosecondsThe time at which the read request was made, in microseconds elapsed since application startup.
SizeBytesThe size of the read request, in bytes.
StateThe state of the read request at the time of retrieving the metrics.
SubsystemThe Subsystem tag assigned to the read operation.
TimeInQueueMicrosecondsThe amount of time the read request waited in the AsyncReadManager queue, in microseconds.
TotalTimeMicrosecondsThe total time in microseconds from the read request being added until its completion, or the time of metrics retrieval, depending whether the read has completed or not.