SerializedObject data binding binds the properties of a SerializedObject
to the properties of a UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary control. You can use this type of data binding only in the Editor UI.
Topic | Description |
---|---|
Introduction to SerializedObject data binding | Get started with SerializedObject data binding. |
Bindable elements | Learn how to create bindable elements. |
Bindable data types and fields | Learn how to convert data types between the data source and the UI. |
Implementation details | Learn how the Editor binding system is implemented. |
Binding examples | Learn Editor binding from examples. |