Version: 2023.2
LanguageEnglish
  • C#

NavMesh.IsLinkValid

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool IsLinkValid(AI.NavMeshLinkInstance handle);

Parameters

handle The identifier of the link instance to check.

Returns

bool True if the NavMesh link is added to the navigation system - otherwise false.

Description

Determines whether the link instance is part of the current data used for navigation.