class in UnityEngine
/
Implemented in:UnityEngine.CoreModule
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CloseStore a collection of Keyframes that can be evaluated over time.
keys | All keys defined in the animation curve. |
length | The number of keys in the curve. (Read Only) |
postWrapMode | The behaviour of the animation after the last keyframe. |
preWrapMode | The behaviour of the animation before the first keyframe. |
this[int] | Retrieves the key at index. (Read Only) |
AnimationCurve | Creates an animation curve from an arbitrary number of keyframes. |
AddKey | Add a new key to the curve. |
ClearKeys | Erases all KeyFrame from this instance of the AnimationCurve. |
CopyFrom | Copies the keys and properties of the specified AnimationCurve object into this instance of the AnimationCurve class. |
Evaluate | Evaluate the curve at time. |
GetHashCode | A HashCode for the animation curve, computed using all individual Keyframe. |
MoveKey | Moves the key at index to key.time and key.value. |
RemoveKey | Removes a key. |
SmoothTangents | Smooth the in and out tangents of the keyframe at index. |
Constant | Creates a constant "curve" starting at timeStart, ending at timeEnd, and set to the value value. |
EaseInOut | Creates an ease-in and out curve starting at timeStart, valueStart and ending at timeEnd, valueEnd. |
Linear | A straight Line starting at timeStart, valueStart and ending at timeEnd, valueEnd. |