Version: 2023.2
LanguageEnglish
  • C#

AudioImporter.GetOverrideSampleSettings

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public AudioImporterSampleSettings GetOverrideSampleSettings(BuildTargetGroup platformGroup);

Declaration

public AudioImporterSampleSettings GetOverrideSampleSettings(string platform);

Parameters

platformGroup The platform for which to get the override settings.

See BuildTargetGroup for the complete list of options.
platform The platform for which to get the override settings.

See BuildTargetGroup for the complete list of options and type the desired platform enum name in the form of a string.

Returns

AudioImporterSampleSettings The override sample settings for the given platform.

Description

Return the current override settings for the given platform.

If there is no override for the passed platform, a defaults translated settings will be returned.

The translated settings are what settings will be used by default for the given platform. For example, on some platforms, the compressionFormat will be different to capitalize on hardware decoders.