Version: 2023.2
LanguageEnglish
  • C#

Camera.cameraType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public CameraType cameraType;

Description

Identifies what kind of camera this is, using the CameraType enum.

Regular cameras in your scene have a value of CameraType.Game, both at runtime and in the Unity Editor. Cameras that render different parts of the Unity Editor have other values; for example, cameras that render the Scene view have a value of CameraType.SceneView.

This is useful in the Scriptable Render Pipeline, where you can define different rendering behavior for Unity Editor cameras as well as cameras in your scene.

Additional resources: CameraType