The rendering path that should be used, if possible.
In some situations, it may not be possible to use the rendering path specified,
In this case the renderer automatically uses a different path; for example, if the
underlying GPU/platform does not support the requested one, or some other situation causes a fallback.
For this reason, we also provide the read-only property actualRenderingPath, which allows you to discover which path is actually being used.
Additional resources: actualRenderingPath, RenderingPath.