Version: 2023.2
LanguageEnglish
  • C#

EditorWindowTitleAttribute.useTypeNameAsIconName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool useTypeNameAsIconName;

Description

When set to true Unity sets the window's icon name to be the same as its type name.

This is useful for common window types that are likely to have icons already. For example, if your window is an InspectorWindow, you can set this property to true to use the Unity Inspector window icon automatically.