Version: 2023.2
LanguageEnglish
  • C#

GlobalObjectId.ToString

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public string ToString();

Description

Get the string representation of the GlobalObjectId.

This string representation of a GlobalObjectId can be serialized, then used at a later time to re-initialize a GlobalObjectID struct.
Additional resources: TryParse