Version: 2023.2
LanguageEnglish
  • C#

MultiColumnHeader.OnGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void OnGUI(Rect rect, float xScroll);

Parameters

xScroll Horizontal scroll offset.
rect Rect where the MultiColumnHeader is drawn in.

Description

Render and handle input for the MultiColumnHeader at the given rect.

If the given xScroll is not 0 then the column headers will be scrolled but still clipped to the given Rect. This method can be overriden for complete custom behavior and rendering. For custom handling of indivdual column headers then see ColumnHeaderGUI.