Version: 2023.2
LanguageEnglish
  • C#

MeshPreview

class in UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Use this class to render an interactive preview of a mesh.

Use this class from an ObjectPreview or Editor.OnPreviewGUI to render an interactive mesh preview.

Properties

meshThe Mesh to display in the preview space.

Constructors

MeshPreviewCreates a new MeshPreview instance with a Mesh target.

Public Methods

DisposeReleases allocated resources associated with this object.
OnPreviewGUICall this from an Editor.OnPreviewGUI or ObjectPreview.OnPreviewGUI to draw a mesh preview.
OnPreviewSettingsCall this from Editor.OnPreviewSettings or ObjectPreview.OnPreviewSettings to draw additional settings related to the mesh preview.
RenderStaticPreviewCreates a texture preview to override Editor.RenderStaticPreview. The current mesh will be drawn.

Static Methods

GetInfoStringReturns a short summary of the Mesh attributes (ex, does this mesh contain positions, normals, tangents, etc...).