Version: 2023.2
LanguageEnglish
  • C#

DownloadHandler.CompleteContent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

protected void CompleteContent();

Description

Callback, invoked when all data has been received from the remote server.

This callback is guaranteed to be invoked on the main thread. If not overridden, this callback has no default behavior and will no-op.