componentOrGameObject | The object to check. Must be a component or GameObject. |
bool True if the given object is part of a regular Prefab instance or Prefab Asset.
Returns true if the given object is part of a regular Prefab instance or Prefab Asset.
Returns false is the object is part of a Model Prefab or Prefab Variant.
For Prefab contents loaded in Prefab Mode, this method will not check the Prefab Asset the loaded contents are loaded from, since these Prefab contents are loaded into a preview scene and are not part of an Asset while being edited in Prefab Mode. This means that for Prefab contents in Prefab Mode, the method will return true for Prefab instances of regular Prefabs, but not for GameObjects or components that are not part of a Prefab instance.
Additional resources: PrefabStage.IsPartOfPrefabContents.