Version: 2023.2
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  • C#

PrefabStageUtility.OpenPrefab

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Declaration

public static SceneManagement.PrefabStage OpenPrefab(string prefabAssetPath);

Declaration

public static SceneManagement.PrefabStage OpenPrefab(string prefabAssetPath, GameObject openedFromInstance);

Declaration

public static SceneManagement.PrefabStage OpenPrefab(string prefabAssetPath, GameObject openedFromInstance, SceneManagement.PrefabStage.Mode prefabStageMode);

Parameters

prefabAssetPath File path for the Prefab Asset to open in Prefab Mode.
openedFromInstance Opens Prefab Mode in context of this Prefab instance GameObject.
prefabStageMode Mode that determines whether to open in isolation or in context.

Returns

PrefabStage The opened PrefabStage.

Description

Opens a Prefab Asset in Prefab Mode.

After opening Prefab Mode you can return to the main scenes by using StageUtility.GoToMainStage. See also: Editing in Prefab Mode.