Version: 2023.2
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DropdownMenuDescriptor.expansion

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public bool expansion;

Description

Displays a submenu in a new contextual menu next to the parent item.

Otherwise, submenus display in the same menu as their parent item, override the previous options in the submenu, and create a back button in the title area.

using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;

public class ContextMenuWindow : EditorWindow { [MenuItem("My/Context Menu Window")] static void ShowMe() => GetWindow<ContextMenuWindow>();

void CreateGUI() { var contextMenuContainer = new VisualElement(); contextMenuContainer.style.flexGrow = 1; contextMenuContainer.AddManipulator(new ContextualMenuManipulator(e => { e.menu.SetDescriptor(new DropdownMenuDescriptor() { allowSubmenus = true, expansion = true, });

e.menu.AppendAction("Submenu/Action 1", a => Debug.Log("Action 1 Works"), DropdownMenuAction.AlwaysEnabled); }));

rootVisualElement.Add(contextMenuContainer); } }