Version: 2023.2
LanguageEnglish
  • C#

HandleDragAndDropArgs

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Information about a drag-and-drop operation in progress. See BaseVerticalCollectionView.dragAndDropUpdate and BaseVerticalCollectionView.handleDrop.

Properties

childIndex The child index under the parentId that the drag-and-drop operation targets. Used only for trees.
dragAndDropData Data stored for the drag-and-drop operation.
dropPosition The type of drop position.
insertAtIndex The index at which the drop operation wants to happen.
parentId The new parent targeted by the drag-and-drop operation. Used only for trees.
position The world position of the pointer.
target The target of the drop. There is only a target when hovering over an item. DropPosition.OverItem