Version: 2023.2
LanguageEnglish
  • C#

PointerType

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A static class that holds pointer type values.

These values are used as the values for IPointerEvent.pointerType.

Static Properties

mouse The pointer type for mouse events.
pen The pointer type for pen events.
touch The pointer type for touch events.
unknown The pointer type for events created by unknown devices.