Version: 2023.2
LanguageEnglish
  • C#

BaseElement.AddElementDependencies

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void AddElementDependencies(IEnumerable<uint> elements);

Parameters

elements Collection of elements this element will depend on.

Description

Adds a list of dependencies by ID to this element.

This element depends on the given elements and therefore will be printed below the specified elements in the generated file.

Unity throws an exception if:

  • Any of the provided elements do not share the same parent.
  • Any of the provided elements are empty.
  • This element is empty.