struct in Unity.Hierarchy
/
Implemented in:UnityEngine.HierarchyCoreModule
Implements interfaces:IHierarchyProperty<T0>
Provides strongly typed access to unmanaged property data.
IsCreated | Returns true if the native property is valid. |
ClearValue | Removes the property value for a HierarchyNode. |
GetValue | Gets the property value for the given HierarchyNode. |
SetValue | Sets the property value for a HierarchyNode. |