Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PlayerSettings.PSVita.storageType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static var storageType: int;
public static int storageType;

Description

PS Vita media type.

0 = No VC\MC-MC

This application is NOT distributed by PS Vita card(VC). This application is distributed by network and installed\nonto memory card(MC).

1 = VC-VC

This application is distributed by PS Vita card(VC). This application may be distributed by network and installed\nonto memory card(MC).

In the case of VC distribution. The VC has rewritable(R/W) area, and Patches/Additional Contents/Save Data are stored on R/W area of the VC. MC is not required to run this application.

2 = VC-MC.

This application is distributed by PS Vita card(VC). This application may be distributed by network and installed onto memory card(MC).

In the case of VC distribution. The VC does NOT have rewritable(R/W) area, and Patches/Additional Contents/Save Data are stored on MC. MC is REQUIRED to run this application.