Legacy Documentation: Version 5.3
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CharacterController.center

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public Vector3 center;

Description

The center of the character's capsule relative to the transform's position.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public CharacterController controller; void Example() { controller = GetComponent<CharacterController>(); controller.center = new Vector3(0, 1, 0); } }