Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseDetermines whether the Hashtable contains a specific key.
// Searchs for a key on the hash table
var h : Hashtable; h = new Hashtable(); h.Add("1","one"); h.Add("2","two"); if(h.ContainsKey("1")) { Debug.Log("Key '1', has been found!"); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add("1", "one"); h.Add("2", "two"); if (h.ContainsKey("1")) Debug.Log("Key '1', has been found!"); } }