Legacy Documentation: Version 5.3
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EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo

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public static function SaveCurrentModifiedScenesIfUserWantsTo(): bool;
public static bool SaveCurrentModifiedScenesIfUserWantsTo();

Returns

bool Whether the user chose to save the Scene (true) or pressed cancel (false).

Description

Ask the user if they want to save the the modified Scene(s).

You might want to call this before opening another Scene or creating a new Scene. A return value of true indicates that you may continue. A return value of false indicates that the user cancelled the operation and you should not Open another Scene.