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CharacterController.height

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public var height: float;
public float height;

Description

The height of the character's capsule.

	// Set the controller height to 2.0
	var controller : CharacterController;
	controller = GetComponent.<CharacterController>();
	controller.height = 2.0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public CharacterController controller; void Example() { controller = GetComponent<CharacterController>(); controller.height = 2.0F; } }