Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ContactPoint.normal

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var normal: Vector3;
public Vector3 normal;

Description

Normal of the contact point.

	// Print how many points are colliding this transform 
	// And print the first point normal that is colliding.
	function OnCollisionEnter(other : Collision) {
	 	print("Points colliding: " + other.contacts.Length);
		print("First normal of the point that collide: " + other.contacts[0].normal);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnCollisionEnter(Collision other) { print("Points colliding: " + other.contacts.Length); print("First normal of the point that collide: " + other.contacts[0].normal); } }