Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HumanDescription.upperArmTwist

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var upperArmTwist: float;
public float upperArmTwist;

Description

Defines how the lower arm's roll/twisting is distributed between the shoulder and elbow joints.

When the upper arm needs to twist or "roll" for the IK, the rotation can be applied at the shoulder or elbow joints or some twist can be applied at both. The upperArmTwist is a weighting value in the range 0..1 that determines the fraction of the twist applied at the shoulder and elbow. For example, a value of zero means the twist should be handled entirely at the shoulder, while a value of one means it should be applied entirely at the elbow. The default value of 0.5 distributes the twisting evenly between shoulder and elbow.

See Also: lowerArmTwist, lowerLegTwist, upperLegTwist.