Legacy Documentation: Version 5.5
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SpatialMappingRenderer.occlusionMaterial

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public var occlusionMaterial: Material;
public Material occlusionMaterial;

Description

A Material applied to all surface meshes to enable occlusion of holograms by real world objects.

To apply the occlusion Material to all surface meshes, you must set the SpatialMappingRenderer.renderState to Occlusion.