Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

AnimationPlayableUtilities.PlayAnimatorController

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function PlayAnimatorController(animator: Animator, controller: RuntimeAnimatorController, out graph: Experimental.Director.PlayableGraph): Experimental.Director.PlayableHandle;
public static Experimental.Director.PlayableHandle PlayAnimatorController(Animator animator, RuntimeAnimatorController controller, out Experimental.Director.PlayableGraph graph);

Parameters

animator Target Animator.
controller The RuntimeAnimatorController to create an AnimatorControllerPlayable for.
graph The created PlayableGraph.

Returns

PlayableHandle A handle to the newly-created AnimatorControllerPlayable.

Description

Creates a PlayableGraph to be played on the given Animator. An AnimatorControllerPlayable is also created for the given RuntimeAnimatorController.