Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

IAnimatorControllerPlayable.IsParameterControlledByCurve

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function IsParameterControlledByCurve(name: string): bool;
public bool IsParameterControlledByCurve(string name);
public function IsParameterControlledByCurve(id: int): bool;
public bool IsParameterControlledByCurve(int id);

Parameters

name The name of the parameter.
id The id of the parameter. The id is generated using Animator::StringToHash.

Description

Returns true if a parameter is controlled by an additional curve on an animation.