Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

ScriptPlayable.ProcessFrame

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function ProcessFrame(info: Experimental.Director.FrameData, playerData: object): void;
public void ProcessFrame(Experimental.Director.FrameData info, object playerData);

Parameters

info Information about the current frame.
playerData Data that is set on the playable output userData.

Description

The ProcessFrame is the stage at which your Playable should do its work.

This method is called every frame when a Playable is playing.