Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

ShadowSplitData

struct in UnityEngine.Experimental.Rendering

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Describes the culling information for a given shadow split (e.g. directional cascade).

Variables

cullingPlaneCountThe number of culling planes.
cullingSphereThe culling sphere. The first three components of the vector describe the sphere center, and the last component specifies the radius.

Public Functions

GetCullingPlaneGets a culling plane.
SetCullingPlaneSets a culling plane.