Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ParticleSystem.ShapeModule.arcSpeed

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var arcSpeed: ParticleSystem.MinMaxCurve;
public ParticleSystem.MinMaxCurve arcSpeed;

Description

When using one of the animated modes, how quickly to move the emission position around the arc.

The value is specified in terms of the number of complete 360 degree rotations. A value of 2 would mean that the emission position rotated 2 full times per second. See Also: ParticleSystem.ShapeModule.arcMode, ParticleSystemShapeMultiModeValue, ParticleSystem.ShapeModule.shapeType.