Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GestureSettings.NavigationZ

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Enable support for the navigation gesture, in the depth axis.

This represents the user holding down their finger and moving their hand or a controller within a normalized cube with coordinates from -1.0 to 1.0. These are normalized values and do not represent any physical unit, such as meters. This gesture can be used to navigate UI widgets, such as radial menus. This can also be used to build velocity-based continuous scrolling or zooming gestures, similar to scrolling a 2D UI by clicking the middle mouse button and then moving the mouse up and down.