Version: Unity 6 (6000.0)
Language : English
ZWrite command in ShaderLab reference
ShaderLab legacy functionality reference

PackageRequirements block in ShaderLab reference

To specify package requirements for a SubShader or a Pass, you use the PackageRequirements block. ShaderLabUnity’s language for defining the structure of Shader objects. More info
See in Glossary
supports a single PackageRequirements block per SubShader or Pass, but each block can specify multiple package requirements.

Render pipeline compatibility

Feature name Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP)
High Definition Render Pipeline (HDRP) Custom SRP Built-in Render Pipeline
ShaderLab: PackageRequirements block Yes Yes Yes Yes

Syntax

Note: if you provide a PackageRequirements block, it must come before all other declarations inside the SubShader or Pass.

Signature Function
PackageRequirements{ [requirement definition]} Defines the package requirements for the Pass or SubShader.

There are multiple ways to declare package requirements. Each one provides a different behavior. They are:

  • “<package name>”: Specifies that the SubShader or Pass works with any version of the package.
  • “<package name>”: “<version restrictions>”: Specifies that the SubShader or Pass only works with a subset of package versions.
  • “<package name>”: “unity=<version restrictions>”: Specifies that the SubShader or Pass only works with a subset of Unity versions and requires a package with the given name.
  • “unity”:“<version restrictions>”: Specifies that the SubShader or Pass only works with a subset of Unity versions.

Version syntax

In ShaderLab’s package requirements, a version uses the major.minor or major.minor.patch format. If you only use major.minor, Unity uses 0 for the patch. Package versions can also include a -preview or a -preview.n postfix where -preview is equivalent to -preview.0. Preview versions come before non-preview versions, so 1.2.3-preview.4 comes after 1.2.2 but before 1.2.3.

There are multiple ways to specify a version range. Each one provides a different behavior. They are:

  • <version>: Includes the version you enter and all versions after that. For example, 1.2.3 includes all versions starting with 1.2.3;
  • [<version>]: Specifies the exact version. For example, [1.2.3] only includes version 1.2.3;
  • [<version1>,<version2>]: Specifies a range between <version1> and <version2>. Using square brackets and round brackets causes the range to include or exclude to version respectively. The opening bracket affects <version1> and the closing bracket affects <version2>. Example: [1.2.3,2.3.4) includes all versions from 1.2.3 to 2.3.3.

You can also specify sets of version ranges for a single package. To create a set of version ranges from individual ranges, use a semicolon as a separator. For example, [2.0,3.4.5];[3.7];4.0 includes versions from 2.0.0 to 3.4.5, version 3.7.0, and version 4.0.0 and above.

When you set the versions for a package, be aware of the following:

  • Versions, version ranges, and sets of version ranges cannot contain any extra characters.
  • Version ranges cannot be empty.
  • Sets of version ranges cannot have intersections.
  • Package requirements are sensitive to whitespace.

If the syntax does not adhere to the above, the version restriction is invalid. For more information on what happens with invalid package requirements, see Error checking.

Additional resources

ZWrite command in ShaderLab reference
ShaderLab legacy functionality reference