The Audio Echo Effect repeats a sound after a given Delay, attenuating the repetitions based on the Decay Ratio.
Property: | Function: |
---|---|
Delay | Echo delay in ms. 10 to 5000. Default = 500. |
Decay | Echo decay per delay. 0 to 100%. 100% = No decay, 0% = total decay (ie simple 1 line delay). Default = 50%. |
Max channels | Maximum number of supported channels from 0 to 16 (default = 0). |
Drymix | Volume of original signal to pass to output. 0 to 100%. Default = 100%. |
Wetmix | Volume of echo signal to pass to output. 0 to 100%. Default = 100%. |
The Wetmix value determines the amplitude of the filtered signal, where the Drymix determines the amplitude of the unfiltered sound output.
Hard surfaces reflects the propagation of sound. For example a large canyon can be made more convincing with the Audio Echo Filter.
AudioEchoEffect