Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AnalyticsSettings.initializeOnStartup

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool initializeOnStartup;

Description

Controls whether Unity initializes Analytics immediately on startup.

Set this property to false to delay the initialization of Analytics until you call Analytics.ResumeInitialization. For example, if you want to ask the player to opt-in to analytics data collection, set this property to false in an Editor script, ask the player, and then only call ResumeInitialization if they approve.

By default InitializeOnStartup is true. You can change the value in the Editor using a build script.

Additional resources: [Analytics.Analytics.InitializeOnStartup]], Analytics.ResumeInitialization